Character Artist with a professional background in the video game industry since 2010. My passion is managing polygons and pixels, and turning them into quality art.
Skills
Character ModelingEnvironment ModelingHard Surface ModelingLightingLow-poly ModelingTexturingPaintingHigh-poly ModelingTexture Baking
Software proficiency
ZBrush
3ds Max
Photoshop
Substance 3D Designer
Substance 3D Painter
Unity
Unreal Engine
CRYENGINE
Maya
Marvelous Designer
Productions
Video Game
Squadron 42
Year
2026
Role
Senior Character Artist
Company
Cloud Imperium Games
Video Game
Star Citizen
Year
2015
Role
Senior Character Artist
Company
Cloud Imperium Games
Video Game
Caliber
Year
2019
Role
Senior Character Artist
Company
1C Game Studios
Video Game
Celestials
Year
2015
Role
Lead Character Artist
Company
Game Insight
Video Game
Guns of Boom
Year
2017
Role
Lead Character Artist
Company
Game Insight
Mobile Game
Frontline Commando: WW2
Year
2015
Role
Lead Artist
Company
Glu Mobile
Mobile Game
Frontline Commando 2
Year
2014
Role
Character Artist
Company
Glu Mobile
Mobile Game
Frontline Commando: D-Day
Year
2013
Role
Lead Artist
Company
Glu Mobile
Mobile Game
Contract Killer Zombies 2 Origins
Year
2012
Role
Character Artist
Company
Glu Mobile
Mobile Game
Contract Killer 2
Year
2012
Role
Character Artist
Company
Glu Mobile
Video Game
Warside
Year
2015
Role
Senior 3D Artist
Company
Kraken Games
Experience
Senior Character Artist at Cloud Imperium Games Ltd