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Fighter Pilot Helmet

I dived into the sci-fi/cyberpunk theme a little. This is the high-poly mesh without UVs rendered in Unreal Engine with Ray Tracing. I used materials from the Automotive materials Pack for fast visualization.

Front

Front

Back

Back

Clay front

Clay front

Clay back

Clay back

Pure screenshot from UE4

Pure screenshot from UE4

Pure screenshot from UE4

Pure screenshot from UE4

Wireframe

Wireframe